theres an option to force the inclusion of a header file from the command line /FI<filename> IIRC > What's the story regarding the windows header file? (Brian?) It's alright > editing my own GL code to add it, but it also means altering third-party > code to add "windows.h" to it (imagine adding "#include windows.h" to all of > the Red Book samples - OK you could #if the include, but it still doesn't > feel right). Have I missed something obvious here?... > _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
- Re: [Mesa-dev] Major portability problems in latest C... Theodore Jump
- Re: [Mesa-dev] Major portability problems in late... Keith Harrison
- Re: [Mesa-dev] Major portability problems in ... Brian Paul
- Re: [Mesa-dev] Major portability problems... Kendall Bennett
- Re: [Mesa-dev] Major portability pro... Brian Paul
- Re: [Mesa-dev] Major portability pro... Lionel Ulmer
- Re: [Mesa-dev] Major portability pro... Kendall Bennett
- Re: [Mesa-dev] Major portability pro... Theodore Jump
- Re: [Mesa-dev] Major portability pro... Kendall Bennett
- Re: [Mesa-dev] Major portability pro... Kendall Bennett
- Re: [Mesa-dev] Major portability problems in ... charlie wallace
- Re: [Mesa-dev] Major portability problems in late... Kendall Bennett
- Re: [Mesa-dev] Major portability problems in latest CVS so... Wolfram Gloger
- Re: [Mesa-dev] Major portability problems in latest C... Kendall Bennett
- Re: [Mesa-dev] Major portability problems in late... Brian Paul
- Re: [Mesa-dev] Major portability problems in ... Kendall Bennett
- Re: [Mesa-dev] Major portability problems in late... Wolfram Gloger
- Re: [Mesa-dev] Major portability problems in ... Kendall Bennett