On Sun, Dec 12, 1999 at 11:22:06PM -0600, John Carmack wrote:
| ...
| One possible objection to this type of arrangement is that a card with 16
| bit textures would have permanently lost the low order bits of the texels
| after upload, and any glGet on the texels would return the lower precision
| values. I don't think this is non-conformant, but I would like to hear
| other views on it.
It's OK as far as the spec is concerned. I've been involved with a
couple of projects developing machines with that behavior, and I don't
remember any problems arising in practice, either.
Allen
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