Hello PMesa is back. PMesa is a multithreaded implementation of Mesa that enables multiprocessor computers to accelerate geometry transformations for any existing OpenGL application. It may be downloaded at: http://www.lri.fr/~alex/PMesa/ The new release PMesa-0.8beta1 is based on Mesa-3.3. New in this version : -based either on Mesa-3.3 or Mesa-3.2. -better speedup (we use a different threads scheduling approach) on viewperf. -speedup doesn't depend on the kernel scheduler and no kernel patch is needed -valid rendering with most OpenGL applications I only have 3dfx cards here and would be interested if someone could test it with utah-glx and a mga card. Not done yet -accelerate Quake3 path (DrawElements + FastPath) -more documentation about the threads enjoy Alexis -- ******************************************************* Alexis VARTANIAN - http://www.lri.fr/~alex Computer Architecture Group - Paris-Sud University ******************************************************* _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
