Hello

PMesa is back.
PMesa is a multithreaded implementation of Mesa that enables
multiprocessor computers to accelerate geometry transformations for any
existing OpenGL application. It may be downloaded at:
http://www.lri.fr/~alex/PMesa/
The new release PMesa-0.8beta1 is based on Mesa-3.3. 

New in this version :
-based either on Mesa-3.3 or Mesa-3.2.
-better speedup (we use a different threads scheduling approach) on
viewperf.
-speedup doesn't depend on the kernel scheduler and no kernel patch is
needed
-valid rendering with most OpenGL applications

I only have 3dfx cards here and would be interested if someone could
test 
it with utah-glx and a mga card.

Not done yet
-accelerate Quake3 path (DrawElements + FastPath)
-more documentation about the threads

enjoy
Alexis
-- 
*******************************************************
Alexis VARTANIAN - http://www.lri.fr/~alex
Computer Architecture Group - Paris-Sud University
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