http://bugs.freedesktop.org/show_bug.cgi?id=10908

           Summary: GLSL: gl_FogParamaters gl_Fog built-in uniform not
                    functioning
           Product: Mesa
           Version: 6.5
          Platform: All
        OS/Version: All
            Status: NEW
          Severity: major
          Priority: medium
         Component: Mesa core
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]


The entire gl_Fog structure does not seem to be filled out in sample frag
shader.  Same shader does have data filled out using NVidia driver.


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