http://bugs.freedesktop.org/show_bug.cgi?id=10908
Summary: GLSL: gl_FogParamaters gl_Fog built-in uniform not
functioning
Product: Mesa
Version: 6.5
Platform: All
OS/Version: All
Status: NEW
Severity: major
Priority: medium
Component: Mesa core
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
The entire gl_Fog structure does not seem to be filled out in sample frag
shader. Same shader does have data filled out using NVidia driver.
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