Sorry.

I joust found a stupid error i my last patch. I woes writing to a temp
reg instead of COL0 result.

Tommy Schultz Lassen skrev:
> This one should bee a little better. The last one did dent set the reg
> correct for COL0 if wee don't have one.
>
> Tommy Schultz Lassen skrev:
>   
>> :-) Nov with patch :-)
>>
>> Oliver McFadden skrev:
>>   
>>     
>>> Uhh... did you forget to attach the patch?
>>>
>>>
>>> On 7/13/07, Tommy Schultz Lassen <[EMAIL PROTECTED]> wrote:
>>>     
>>>       
>>>> Could you trey this patch.
>>>>
>>>> It makes a couple of changes/fixes i found via dumps of COL0, COL1,
>>>> BFC0, BFC1 in some different combinations. I also disablet PSIZ for the
>>>> moment. I don't know how to set it correctly but i am quit cirten it is
>>>> wrong at the moment.
>>>>
>>>> Is it possible for you to send me a example that dose the flickering. I
>>>> would like to fix it but it would bee esier if i where able to see the
>>>> problem.
>>>>
>>>>
>>>> Oliver McFadden skrev:
>>>>       
>>>>         
>>>>> Oh, just realized I already sent you that one. I forgot I did that.
>>>>>
>>>>>
>>>>> On 7/13/07, Oliver McFadden <[EMAIL PROTECTED]> wrote:
>>>>>         
>>>>>           
>>>>>> I have a patch that will work around the flickering by restoring
>>>>>>           
>>>>>>             
>>>> the old
>>>>       
>>>>         
>>>>>> output
>>>>>> handling in r300_vertprog.c.
>>>>>>
>>>>>> On 7/13/07, Oliver McFadden <[EMAIL PROTECTED]> wrote:
>>>>>>           
>>>>>>             
>>>>>>> I've reverted the off-by-one commit, but your patch doesn't fix my
>>>>>>> flickering
>>>>>>> problems... I'm not sure why that is happening.
>>>>>>>
>>>>>>>
>>>>>>> On 7/13/07, Tommy Schultz Lassen <[EMAIL PROTECTED]> wrote:
>>>>>>>             
>>>>>>>               
>>>>>>>> I fink i have found the problem. The binary drivers sets
>>>>>>>>               
>>>>>>>>                 
>>>>>> R300_RS_CNTL_0
>>>>>>           
>>>>>>             
>>>>>>>> to 0x40100 in stead of 0x40080.
>>>>>>>>
>>>>>>>> Here is a patch that fixes that.
>>>>>>>>
>>>>>>>> Your comit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc seems to bee
>>>>>>>>               
>>>>>>>>                 
>>>>>> wrong(I
>>>>>>           
>>>>>>             
>>>>>>>> had it set the same way at first). When backface coloring is
>>>>>>>>               
>>>>>>>>                 
>>>>>> enabled the
>>>>>>           
>>>>>>             
>>>>>>>> start reg for tex needs to bee 5. There is problems with
>>>>>>>>               
>>>>>>>>                 
>>>> textures in
>>>>       
>>>>         
>>>>>>>> sample/logo and wave with that commit.
>>>>>>>>
>>>>>>>> NB: Du you know what R300_VAP_PVS_CNTL_1 is used for. The binary
>>>>>>>>               
>>>>>>>>                 
>>>>>> drivers
>>>>>>           
>>>>>>             
>>>>>>>> sets it to 0x500c00. Instead of 0x400c00.
>>>>>>>>
>>>>>>>>
>>>>>>>> Oliver McFadden skrev:
>>>>>>>>               
>>>>>>>>                 
>>>>>>>>> Actually perhaps a more accurate description is random
>>>>>>>>>                 
>>>>>>>>>                   
>>>>>> flickering of
>>>>>> the
>>>>>>           
>>>>>>             
>>>>>>>>> triangles. They seem to flicker white for a second.
>>>>>>>>>
>>>>>>>>> I checked the old code against the new code, too.
>>>>>>>>>
>>>>>>>>> old = 0x000003f1 new = 0x000003f3
>>>>>>>>>
>>>>>>>>> So the new code sets an extra bit.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On 7/12/07, Oliver McFadden <[EMAIL PROTECTED]> wrote:
>>>>>>>>>                 
>>>>>>>>>                   
>>>>>>>>>> I just found that there seem to be some bugs with output
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>> routing
>>>>       
>>>>         
>>>>>>>>>> now... With
>>>>>>>>>> my
>>>>>>>>>> engine I would see some random colors appear on the rendered
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>> tris.
>>>>>>           
>>>>>>             
>>>>>>>>>> I've made a patch to restore the old behaviour but this would
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>> break
>>>>>>           
>>>>>>             
>>>>>>>>>> BFC so
>>>>>>>>>> we
>>>>>>>>>> should really fix it properly. It probably affects other
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>> OpenGL
>>>>       
>>>>         
>>>>>>> programs
>>>>>>>             
>>>>>>>               
>>>>>>>>>> too.
>>>>>>>>>>
>>>>>>>>>> On 7/11/07, Oliver McFadden <[EMAIL PROTECTED]> wrote:
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> I did some more testing and removing any one of the PRESENT
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>> bits
>>>>>>           
>>>>>>             
>>>>>>>>>> breaks
>>>>>>>>>> the
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> wave
>>>>>>>>>>> and fog demos.
>>>>>>>>>>>
>>>>>>>>>>> I assume that those demos don't actually use all 3 colors
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>> but
>>>>       
>>>>         
>>>>>>>>>> rather the
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> hardware must enable all or none...
>>>>>>>>>>>
>>>>>>>>>>> So assuming this is correct, fixing BFC1 should be pretty
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>> easy...
>>>>>>           
>>>>>>             
>>>>>>> just
>>>>>>>             
>>>>>>>               
>>>>>>>>>>> enable
>>>>>>>>>>> all 3 bits like for BFC0.
>>>>>>>>>>>
>>>>>>>>>>> Let me know if you find out anything more. :-)
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>> On 7/11/07, Oliver McFadden <[EMAIL PROTECTED]> wrote:
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>> I just looked at the R300_VAP_OUTPUT_VTX_FMT_0 bits some
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>> more and
>>>>>>           
>>>>>>             
>>>>>>>>>> found
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> the
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>> following:
>>>>>>>>>>>>
>>>>>>>>>>>> (7 << 2) == R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT |
>>>>>>>>>>>>             R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT |
>>>>>>>>>>>>             R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT;
>>>>>>>>>>>>
>>>>>>>>>>>> So maybe for back facing color we must enable all those
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>> bits at
>>>>>>           
>>>>>>             
>>>>>>>>>> once;
>>>>>>>>>> the
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>> hardware might not allow them to be set individually?
>>>>>>>>>>>>
>>>>>>>>>>>> I'll do some more testing on this now.
>>>>>>>>>>>>
>>>>>>>>>>>>
>>>>>>>>>>>> On 7/11/07, Oliver McFadden <[EMAIL PROTECTED]> wrote:
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>> Okay. I'll push the current changes now and I can commit
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>> further
>>>>>>           
>>>>>>             
>>>>>>>>>> changes
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> when
>>>>>>>>>>>>> you find the bits for BFC1 and FOGC. :-) I verified that
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>> progs/samples/fog
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>> and
>>>>>>>>>>>>> wave are working now.
>>>>>>>>>>>>>
>>>>>>>>>>>>> I'm glad to hear that Revenge is being useful, and great
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>> work
>>>>>>           
>>>>>>             
>>>>>>>>>> on these
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> patches
>>>>>>>>>>>>> btw. :-)
>>>>>>>>>>>>>
>>>>>>>>>>>>>
>>>>>>>>>>>>> On 7/11/07, Tommy Schultz Lassen <[EMAIL PROTECTED]>
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>> wrote:
>>>>       
>>>>         
>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I would guess that as well. But i am not cirtan.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> I am going to trey to make some more dumps to try to
>>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>                             
>>>>>> figure
>>>>>> out
>>>>>>           
>>>>>>             
>>>>>>>>>> COL1,
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>> BFC1 and FOGC.
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Mvh Tommy
>>>>>>>>>>>>>>
>>>>>>>>>>>>>> Oliver McFadden skrev:
>>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>                             
>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> The patch looks good to me. :-) I'll commit it to my
>>>>>>>>>>>>>>>                             
>>>>>>>>>>>>>>>                               
>>>>>> local
>>>>>>           
>>>>>>             
>>>>>>>>>> tree
>>>>>>>>>> and
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> do
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>> some
>>>>>>>>>>>>>>> testing.
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> Btw, I see in r300_emit.c:r300VAPOutputCntl0 you've
>>>>>>>>>>>>>>>                             
>>>>>>>>>>>>>>>                               
>>>>>> changed
>>>>>>           
>>>>>>             
>>>>>>>>>> the
>>>>>>>>>> bits
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>> for BFC0
>>>>>>>>>>>>>>> but I wonder if we should change BFC1, too. I would
>>>>>>>>>>>>>>>                             
>>>>>>>>>>>>>>>                               
>>>>>> guess
>>>>>>           
>>>>>>             
>>>>>>>>>> based on
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>> BFC0 that
>>>>>>>>>>>>>>> BFC1 should be (8 << 2)?
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>> On 7/11/07, Tommy Schultz Lassen <[EMAIL PROTECTED]>
>>>>>>>>>>>>>>>                             
>>>>>>>>>>>>>>>                               
>>>>>> wrote:
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Here is a new patch for enabling Back face
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>> coloring.
>>>>       
>>>>         
>>>>>>>>>>>>>>>> It is parts information from revenge dumps and
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>> parts
>>>>       
>>>>         
>>>>>>>>>> guesswork.
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>>> It also fixes a bug in r300FrontFace or rather
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>> r300UpdateCulling.
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> It
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>> would only set GL_CW og GL_CCW if wee set some
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>> culling.
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>> This patch gets wave and fog forking for me.
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> /Tommy
>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>> Tommy Schultz Lassen skrev:
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> I as well would prefer to bee more certain.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> I still need to confirm
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>> R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT.
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>>> When i have some more time i while cook up some
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>> code to
>>>>>>           
>>>>>>             
>>>>>>>>>> exercise
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> thees
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>> outputs. But if someone already has some code it
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>> would
>>>>>> bee
>>>>>>           
>>>>>>             
>>>>>>>>>> nice.
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>>>> Some testing on other ati cards than my X700 PCIE
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>> with
>>>>>>           
>>>>>>             
>>>>>>> some
>>>>>>>             
>>>>>>>               
>>>>>>>>>>>> different
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>> apps would bee nice.
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>> Oliver McFadden skrev:
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> I would prefer if we could confirm the
>>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>> R300_VAP_OUTPUT_VTX_FMT_0
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> bits
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>>> before
>>>>>>>>>>>>>>>>>> merging this patch...
>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>> Although r300_reg.h does mark many of the
>>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>>>>>>>>>                                     
>>>> bits as
>>>>       
>>>>         
>>>>>>>>>> guesses, so
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> I'm
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>> not
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>>> apposed to
>>>>>>>>>>>>>>>>>> committing this patch now and figuring out all
>>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>>>>>>>>>                                     
>>>>>> the bits
>>>>>>           
>>>>>>             
>>>>>>>>>> later.
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> As
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>> long
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>> as you
>>>>>>>>>>>>>>>>>> have confirmed that the bits you have changed
>>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>>>>>>>>>                                     
>>>> are
>>>>       
>>>>         
>>>>>>> correct.
>>>>>>>             
>>>>>>>               
>>>>>>>>>>>>>>>>>> On 6/10/07, Tommy Schultz Lassen
>>>>>>>>>>>>>>>>>>                                   
>>>>>>>>>>>>>>>>>>                                     
>>>> <[EMAIL PROTECTED]>
>>>>       
>>>>         
>>>>>> wrote:
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> Here is a new version of Back face color. It
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>> also
>>>>       
>>>>         
>>>>>>> enables
>>>>>>>             
>>>>>>>               
>>>>>>>>>> FOGC
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>> out.
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>>>> VERT_RESULT_BFC1
>>>>>>>>>>>>>>>>>>> VERT_RESULT_PSIZ
>>>>>>>>>>>>>>>>>>> VERT_RESULT_COL1
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> is pure guess work. If some one has a
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>> example that
>>>>       
>>>>         
>>>>>>>>>> exercise
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> some
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>> of
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>>>> those that wot help mi.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> VERT_RESULT_BFC0
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> That is the only value where i can get Back
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>>>> faced to
>>>>>>           
>>>>>>             
>>>>>>>>>> work for
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> the
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>>>>> moment.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> VERT_RESULT_FOGC
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> That is the value where it seems to work for
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>> the
>>>>       
>>>>         
>>>>>>>>>> moment. I
>>>>>>>>>> have
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> some
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>>>> indications that it is actually dependent on
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>>>> the the
>>>>>>           
>>>>>>             
>>>>>>>>>> index
>>>>>>>>>> used
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>> in
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>>>> r300_vertprog.c t_dst_index.
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> Cut it bee that r300VAPOutputCntl0 and
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>>>>> r300VAPOutputCntl1
>>>>>>>             
>>>>>>>               
>>>>>>>>>>> depends
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>> on the
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>>> values set in r300_vertprog.c t_dst_index?
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>> Oliver McFadden skrev:
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>> Hi,
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> I think something is wrong with the
>>>>>>>>>>>>>>>>>>>> R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT
>>>>>>>>>>>>>>>>>>>> change you made. You changed this to (1 << 16)
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>> however this
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>> would
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>>>>> correspond to
>>>>>>>>>>>>>>>>>>>> the R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>>>> define.
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>>>>>> So either your change is incorrect, or the
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>>>> defines
>>>>>> for
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>>>>>> R300_VAP_OUTPUT_VTX_FMT_0
>>>>>>>>>>>>>>>>>>>> are incorrect. It wouldn't surprise me if some
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>>>> of the
>>>>>>           
>>>>>>             
>>>>>>>>>> bits
>>>>>>>>>> for
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> this
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>>>>> register are
>>>>>>>>>>>>>>>>>>>> not correct; as far as I know the driver
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>> hasn't
>>>>       
>>>>         
>>>>>>>>>> previously
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>>> supported
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>>>> back-facing
>>>>>>>>>>>>>>>>>>>> color, so these bits may have been guessed
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>>>> based on
>>>>>> the
>>>>>>           
>>>>>>             
>>>>>>>>>>> standard
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>> color
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>>>> bit.
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> I don't think it would be hard to write some
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>>>> OpenGL
>>>>>>           
>>>>>>             
>>>>>>>>>> code for
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>>> revenge
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>>>> (my reverse
>>>>>>>>>>>>>>>>>>>> engineering tool) to test these bits, though.
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>> On 6/8/07, Tommy Schultz Lassen
>>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>                                         
>>>> <[EMAIL PROTECTED]>
>>>>       
>>>>         
>>>>>>> wrote:
>>>>>>>             
>>>>>>>               
>>>>>>>>>>>>>>>>>>>>> Hi Oliver
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> I got the checker board shown in wave :). The
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>>>>>> problem seems
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> to
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>> bee
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>>>>>> missing VERT_RESULT_BFC0.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> I have attached a patch that gets
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>> VERT_RESULT_BFC0 a
>>>>>>           
>>>>>>             
>>>>>>>>>> step
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>> closer.
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>>>>>> There is a couple of problems:
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> 1) This patch makes the driver do state
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>> changes
>>>>       
>>>>         
>>>>>> allot.
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>>>>>>> 2) I fink there is something more basic wrong
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>> wit
>>>>>>           
>>>>>>             
>>>>>>>>>> how wee
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>> handle
>>>>>>>>>>>>                       
>>>>>>>>>>>>                         
>>>>>>>>>>>>>>>>>>>>> VERT_RESULT.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> How do the chip now that the reg wee set in
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>>>>>>>>>>>> r300TranslateVertexShader
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>>>>> with code like:
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> vp->outputs[VERT_RESULT_BFC0] = cur_reg++;
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> is for VERT_RESULT_BFC0.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> Any insights?
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> The patch makes the tube in fog look read
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>> instead of
>>>>>>           
>>>>>>             
>>>>>>>>>> green.
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>> NWN
>>>>>>>>>>>                     
>>>>>>>>>>>                       
>>>>>>>>>>>>>>>>>>> looks as
>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>                                     
>>>>>>>>>>>>>>>>>>>                                       
>>>>>>>>>>>>>>>>>>>>> it has for some time. OK but with weird
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>> colors on
>>>>>>           
>>>>>>             
>>>>>>>>>> cloaks
>>>>>>>>>> an
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>> some
>>>>>>>>>>>>>                         
>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>>>>>>>> monsters.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> I am going to keep looking.
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>> /Tommy
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>>>>>                                         
>>>>>>>>>>>>>>>>>>>>>                                           
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>> -------------------------------------------------------------------------
>>>>
>>>>       
>>>>         
>>>>>>>>>>>>>>>>> This SF.net email is sponsored by DB2 Express
>>>>>>>>>>>>>>>>> Download DB2 Express C - the FREE version of DB2
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>> express
>>>>>>           
>>>>>>             
>>>>>>>>>> and
>>>>>>>>>> take
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>>>> control of your XML. No limits. Just data. Click
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>> to get
>>>>>>           
>>>>>>             
>>>>>>>>>> it now.
>>>>>>>>>>                   
>>>>>>>>>>                     
>>>>>>>>>>>>>>>>> http://sourceforge.net/powerbar/db2/
>>>>>>>>>>>>>>>>> _______________________________________________
>>>>>>>>>>>>>>>>> Mesa3d-dev mailing list
>>>>>>>>>>>>>>>>> [email protected]
>>>>>>>>>>>>>>>>>
>>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>>>>                                   
>>>>>> https://lists.sourceforge.net/lists/listinfo/mesa3d-dev
>>>>>>           
>>>>>>             
>>>>>>>>>>>>>>>>                               
>>>>>>>>>>>>>>>>                                 
>>>>>>>>>>>>>>                           
>>>>>>>>>>>>>>                             
>>>>>>>>               
>>>>>>>>                 
>>>>       
>>>>         
>>   
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diff --git a/src/mesa/drivers/dri/r300/r300_emit.c b/src/mesa/drivers/dri/r300/r300_emit.c
index 424bf44..98a5c87 100644
--- a/src/mesa/drivers/dri/r300/r300_emit.c
+++ b/src/mesa/drivers/dri/r300/r300_emit.c
@@ -293,8 +293,7 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
 	if (OutputsWritten & (1 << VERT_RESULT_HPOS))
 		ret |= R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT;
 
-	if (OutputsWritten & (1 << VERT_RESULT_COL0))
-		ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT;
+	ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT; // Wee always have color0 enabled.
 
 	if (OutputsWritten & (1 << VERT_RESULT_COL1))
 		ret |= R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT;
@@ -308,10 +307,10 @@ GLuint r300VAPOutputCntl0(GLcontext * ctx, GLuint OutputsWritten)
 
 #if 0
 	if (OutputsWritten & (1 << VERT_RESULT_FOGC)) ;
-#endif
 
 	if (OutputsWritten & (1 << VERT_RESULT_PSIZ))
 		ret |= R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT;
+#endif
 
 	return ret;
 }
diff --git a/src/mesa/drivers/dri/r300/r300_state.c b/src/mesa/drivers/dri/r300/r300_state.c
index 48d92da..6dde941 100644
--- a/src/mesa/drivers/dri/r300/r300_state.c
+++ b/src/mesa/drivers/dri/r300/r300_state.c
@@ -1471,13 +1471,10 @@ static void r300SetupRSUnit(GLcontext * ctx)
 	}
 
 	if (InputsRead & FRAG_BIT_COL0) {
-		if (R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_COL0, _TNL_ATTRIB_COLOR0)) {
-			r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 | R300_RS_ROUTE_0_COLOR | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
-			InputsRead &= ~FRAG_BIT_COL0;
-			col_interp_nr++;
-		} else {
-			WARN_ONCE("fragprog wants col0, vp doesn't provide it\n");
-		}
+		// Wee always have COL0 in vertex program output.
+		r300->hw.rr.cmd[R300_RR_ROUTE_0] |= 0 | R300_RS_ROUTE_0_COLOR | (fp_reg++ << R300_RS_ROUTE_0_COLOR_DEST_SHIFT);
+		InputsRead &= ~FRAG_BIT_COL0;
+		col_interp_nr++;
 	}
 
 	if (InputsRead & FRAG_BIT_COL1) {
@@ -1498,9 +1495,16 @@ static void r300SetupRSUnit(GLcontext * ctx)
 		col_interp_nr++;
 	}
 
-	r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT)
-	    | (col_interp_nr << R300_RS_CNTL_CI_CNT_SHIFT)
-	    | R300_RS_CNTL_0_UNKNOWN_18;
+	if(R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_BFC0, -1) ||
+	   R300_OUTPUTS_WRITTEN_TEST(OutputsWritten, VERT_RESULT_BFC1, -1)){
+		r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT)
+		    | (col_interp_nr << (R300_RS_CNTL_CI_CNT_SHIFT+1))
+		    | R300_RS_CNTL_0_UNKNOWN_18;
+	}else{
+		r300->hw.rc.cmd[1] = 0 | (in_texcoords << R300_RS_CNTL_TC_CNT_SHIFT)
+		    | (col_interp_nr << R300_RS_CNTL_CI_CNT_SHIFT)
+		    | R300_RS_CNTL_0_UNKNOWN_18;
+	}
 
 	assert(high_rr >= 0);
 	r300->hw.rr.cmd[R300_RR_CMD_0] = cmdpacket0(R300_RS_ROUTE_0, high_rr + 1);
diff --git a/src/mesa/drivers/dri/r300/r300_vertprog.c b/src/mesa/drivers/dri/r300/r300_vertprog.c
index 60f151c..9dcfd45 100644
--- a/src/mesa/drivers/dri/r300/r300_vertprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertprog.c
@@ -455,7 +455,7 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
 
 	if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC0)) {
 		vp->outputs[VERT_RESULT_BFC0] = 3;
-		cur_reg = 4;
+		cur_reg = 5; // (It seems tat the engien only sees if back coloring is enabled or not. 5 if enabled else 2 og 3)
 	}
 
 	if (vp->key.OutputsWritten & (1 << VERT_RESULT_BFC1)) {
@@ -465,10 +465,10 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
 #if 0				/* Not supported yet */
 	if (vp->key.OutputsWritten & (1 << VERT_RESULT_FOGC))
 		vp->outputs[VERT_RESULT_FOGC] = cur_reg++;
-#endif
 
 	if (vp->key.OutputsWritten & (1 << VERT_RESULT_PSIZ))
 		vp->outputs[VERT_RESULT_PSIZ] = cur_reg++;
+#endif
 
 	for (i = VERT_RESULT_TEX0; i <= VERT_RESULT_TEX7; i++)
 		if (vp->key.OutputsWritten & (1 << i)) {
@@ -1054,6 +1054,22 @@ static void r300TranslateVertexShader(struct r300_vertex_program *vp,
 		}
 	      next:;
 	}
+	if (!(vp->key.OutputsWritten & (1 << VERT_RESULT_COL0))) {
+		src[2].File = PROGRAM_TEMPORARY;
+		src[2].Index = u_temp_i;
+		src[2].RelAddr = 0;
+		u_temp_i--;
+		// Wee need COL0 in vertex program output
+		o_inst->op =
+        		MAKE_VSF_OP(R300_VPI_OUT_OP_ADD, 1,
+			VSF_FLAG_ALL,
+			VSF_OUT_CLASS_RESULT);
+	  
+		o_inst->src[0] = ZERO_SRC_2;
+		o_inst->src[1] = ZERO_SRC_2;
+		o_inst->src[2] = ZERO_SRC_2;
+		o_inst++;
+	}
 
 	/* Will most likely segfault before we get here... fix later. */
 	if (o_inst - vp->program.body.i >= VSF_MAX_FRAGMENT_LENGTH / 4) {
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