On Fri, May 31, 2013 at 12:02 PM, Eric Bénard <[email protected]> wrote:
> Le Fri, 31 May 2013 12:00:08 -0300, > Otavio Salvador <[email protected]> a écrit : > > > On Fri, May 31, 2013 at 11:15 AM, Eric Bénard <[email protected]> wrote: > > > > > Le Fri, 31 May 2013 10:18:44 -0300, > > > Otavio Salvador <[email protected]> a écrit : > > > > > > > On Wed, May 29, 2013 at 3:04 PM, Eric Bénard <[email protected]> > wrote: > > > > > > > > > - this allow to build qt5 with OpenGL ES support for i.MX5 and > i.MX6 > > > > > - tested on i.MX51, i.MX53 and i.MX6Q > > > > > > > > > > Signed-off-by: Eric Bénard <[email protected]> > > > > > > > > > > > > > ... > > > > > > > > > > > > > recipes-qt/qt5/qtbase/mx5/qeglfshooks_imx5.cpp | 105 > > > > > ++++++++++++++++++++++++ > > > > > recipes-qt/qt5/qtbase_5.0.2.bbappend | 68 > +++++++++++++++ > > > > > > > > > > > > > ... > > > > > > > > Thinking more about it, I think we should put these inside a meta-qt5 > > > > directory so we know what will be 'included'. Otherwse we may need to > > > pick > > > > every file depending on each layer and it might be difficult to > > > understand > > > > what is in use and what is not. > > > > > > > please apply as is and create a patch on top of it to achieve the > > > organization you prefer. > > > > > > > No reason to apply one patch which we know that needs rework. > > > > Do you agree with my argument? > > > no ;-) > Well; it would be easier if you could explain why. Do you mind to elaborate it a little more? -- Otavio Salvador O.S. Systems http://www.ossystems.com.br http://projetos.ossystems.com.br Mobile: +55 (53) 9981-7854 Mobile: +1 (347) 903-9750
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