Hello Rogeiro, Where can I find the gpu-viv-bin-mx6q-3.5.7-1.0.0- hfp. release ?
-Abhijit On Tue, Jul 30, 2013 at 10:56 PM, Rogerio Nunes <[email protected]> wrote: > Thanks, Thomas. > > Confirming: > fb* symbols present in libEGL-wl.so in > gpu-viv-wl-bin-mx6q-3.0.35-4.0.0, but *not* present in > gpu-viv-bin-mx6q-3.5.7-1.0.0-hfp. > > On Tue, Jul 30, 2013 at 10:38 AM, Thomas Senyk > <[email protected]> wrote: > > > http://download.ossystems.com.br/bsp/freescale/source/gpu-viv-wl-bin-mx6q-3.0.35-4.0.0.bin > > > > I haven't seen the 3.5.7 drivers yet. > > Maybe freescale removed the fb* symbols in that version? > > > > On Tuesday, 30 July, 2013 10:14:10 Rogerio Nunes wrote: > >> Just to make sure. What version of the GPU package are you guys using? > >> > >> I've just uncompressed gpu-viv-bin-mx6q-3.5.7-1.0.0-hfp, and I do not > >> see any fb* symbols in libEGL-wl.so: > >> objdump -x libEGL-wl.so | grep -i fb > >> > >> *EMPTY* > >> > >> On Tue, Jul 30, 2013 at 6:58 AM, Thomas Senyk > >> > >> <[email protected]> wrote: > >> > On Tuesday, 30 July, 2013 2:52:38 Abhijit Potnis wrote: > >> >> On Tue, Jul 30, 2013 at 2:06 AM, Thomas Senyk > >> >> > >> >> <[email protected]>wrote: > >> >> > On Monday, 29 July, 2013 16:06:17 Rogerio Nunes wrote: > >> >> > > On Mon, Jul 29, 2013 at 3:54 PM, Eric Nelson > >> >> > > > >> >> > > <[email protected]> wrote: > >> >> > > > Hi Rogerio, > >> >> > > > > >> >> > > > On 07/29/2013 12:29 PM, Rogerio Nunes wrote: > >> >> > > >> My apologies, Eric. > >> >> > > >> > >> >> > > >> I misread your email the first time. > >> >> > > >> > >> >> > > >> I'm trying a clean build now with master-next, but I'm having > >> >> > > >> >> > dependency > >> >> > > >> >> > > >> issues. > >> >> > > >> As soon as I fix this I'll look into glimagesink. > >> >> > > > > >> >> > > > I had some dependency issues as well, and I had to revert > >> >> > > > Abhijit's wayland patch > (78936c1994cb2db102bd200123be976a7c051b98) > >> >> > > > to get past them. > >> >> > > > > >> >> > > > For some reason, with that patch, I was seeing the wayland > version > >> >> > > > of some libraries, so configure failed on gst-plugins-gl. > >> >> > > > >> >> > > That's exactly the same issue I'm having here... no fb* symbols > in > >> >> > > libEGL, so configure fails to link... > >> >> > > >> >> > I wonder if the fb* symbols should actually vanish? > >> >> > > >> >> > In a wl enabled version I've tested before I had both, wl_* and fb* > >> >> > symbols. > >> >> > > >> >> > .. and IMO this is the right way, because it enabled you to have > >> >> > opengl- > >> >> > > >> >> > based compositors and wayland-egl based clients with the same > >> >> > libraries. > >> >> > > >> >> > > >> >> > Also from a include/define perspective only if EGL_API_FB is set, > it > >> >> > makes > >> >> > sense to set WL_EGL_PLATFORM. > >> >> > quote from eglvivante.h: > >> >> > > >> >> > ... > >> >> > #elif defined(LINUX) && defined(EGL_API_FB) && !defined(__APPLE__) > >> >> > > >> >> > #if defined(WL_EGL_PLATFORM) > >> >> > ... > >> >> > > >> >> > > >> >> > Does anyone know the reason why fb* symbols got removed from > >> >> > libEGL-wl.so? > >> >> > >> >> Freescale probides framebuffer based backend implementation for > weston, > >> >> which run > >> >> with libEGL-wl.so. So this does equate to libEGL-wl.so having fb* > >> >> symbols. > >> >> I did check > >> >> that a few functions like `fbGetDisplayByIndex` > `fbGetDisplayGeometry' > >> >> `fbCreateWindow' > >> >> are supported over libEGL-wl.so > >> >> > >> >> I used the attached sample code to test fb on the imx6qsaberlite. > >> >> > >> >> arm-none-linux-gnueabi-g++ fb_test.c -o n900gles -lEGL-wl -lGAL-wl > >> >> -lgc_wayland_protocol -lwayland-client -lffi -lwayland-server > >> >> > >> >> Note the above never ending list of libs to link to. That where it > gets > >> >> messy. GAL-wl lib throws in > >> >> dependencies over to Wayland client and server library and I ended up > >> >> adding them. > >> > > >> > I though I just tested this and didn't have fb* symbols ..I must have > made > >> > a mistake! > >> > After checking again I see them with objdump -x > >> > > >> > So yes all the fb* symbols are present! :) > >> > > >> >> Regards, > >> >> Abhijit > >> >> > >> >> > Greet > >> >> > Thomas > >> >> > > >> >> > > Thanks. > >> >> > > > >> >> > > > Regards, > >> >> > > > > >> >> > > > > >> >> > > > Eric > >> >> > > > >> >> > > _______________________________________________ > >> >> > > meta-freescale mailing list > >> >> > > [email protected] > >> >> > > https://lists.yoctoproject.org/listinfo/meta-freescale > >> >> > > >> >> > _______________________________________________ > >> >> > meta-freescale mailing list > >> >> > [email protected] > >> >> > https://lists.yoctoproject.org/listinfo/meta-freescale > >> > > >> > _______________________________________________ > >> > meta-freescale mailing list > >> > [email protected] > >> > https://lists.yoctoproject.org/listinfo/meta-freescale >
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