>
> 3. Chromium tried to load libEGL with dlopen() , which caused problems,
> because with the Vivante libraries, libEGL also needs libGAL. Usually,
> build scripts just add -lEGL -lGAL to the linker line.
>

Vivante finally fixed that in the latest EGL binaries release so now you
dont need to manually add libGAL everytime. libEGL/GLESv1-2/GL now depend
on libGAL properly (you can check that with ldd).

Looking forward to test Chromium with your imx6 patches soon!

Best Regards,
Dmitriy Beykun
-- 
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