Hi, Does 'danny' include support for eglcreateimagekhr and related calls like glEGLImageTargetTexture2DOES?
I'm trying to find a faster way than glTex(sub)Image to load textures into the GPU. I'm running with the 'pvr' drivers if that makes a difference. Chris Tapp [email protected] www.keylevel.com _______________________________________________ meta-intel mailing list [email protected] https://lists.yoctoproject.org/listinfo/meta-intel
