Quoting oscar Carserud <[EMAIL PROTECTED]>:
> I want to make a picture database. And I would love to
be able to drop
> picture-files into the program window. But how do I do
that?
There's an external that does it. Check out
http://www.xworlds.com/metacard/index.htm
and scroll on the left side down to "External
Collection."
I suppose since I'm on the subject, I could never
actually get the drag and drop external to work. I
played around with it quite a bit, but couldn't quite
get it working. I think I was just using the wrong
handlers or something... was going to make some spiffy
Mac OS 9 dock, for those who are yearning for OS X...
never got to it, tho... :P
> I need a
> pointer to the file dropped. so that I can load it.
> I also wonder if there are a way to resize a picture
to a new size from
> within the program, so that i can make
"Thumbnails"/Icons of the picture,
> without having to load the huge picture.
...
> Ofcourse I can resize the pictures in photoshop, but
reziseing 10,000
> photos
> is more than i bother to do.
Hmm... GraphicConverter could do a batch convert on all
those images quite quickly... but if you want it all
inside MetaCard... hmm. Not quite sure how to do that.
If you could just get a screen dump for the image...
> Another suggestion: When using Gif images, the border
of the image is not
> anti aliased, would it be possible to make a "mask"
that consists of more
> than Transparent/not transparent, like Transparent,
80%,70%,60%.....not
> transparent. (that would make games more professional)
Alpha transparency... yay. That would be very very
good, but I don't think it currently supports it. You
could possibly do it (just an idea, haven't used 2.3
much myself) by making some player objects, have them
hold a png graphic, then move them around... not sure if
the transparency will work with what's underneath.
Another trick is to put a pixel on-off pattern on the
edge... that lets it blend a little bit, having it so
there's one pixel of color, then one pixel of
transparency... it works in gif graphics, not jpgs, tho.
> Maybe one can do it
> simple(?) by using properties:
> set the TransparentEdges of picture X to and set the
Transparency of
> picture
> x
Yikes... I didn't even know about that. Time to read
help files more!
>
> Meta forewer: Oscar N Carserud
Who's ewer? ;-)
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