On Wed, 25 Aug 1999 [EMAIL PROTECTED] wrote:

> 
> << It's one of those properties that's reset at idle, so you have to set
>  it in the actual handler for the first message that gets sent.  Also
>  note that nowadays using the "try--catch" control-structure is
>  preferred over "lock error dialogs" because it's easier to follow the
>  logic and easier to handle different errors in different ways.
>    Regards,
>      Scott >>
> 
> Thanks for the info.  I have found that sometimes stacks I distribute will 
> have minor errors which do not affect the performance of the program (such as 
> a mispelling in a button name when clicking the button looks for information 
> to display for that particular name.)  In SuperCard, I would lock the 
> errorMessages so the user would not see them.  Thus, for a typo in a button 
> name, for example, nothing would happen instead of a error message appearing 
> for the user to see.  (After all, even if my stacks aren't perfect, I like 
> the user to think they are!!)  I found that to be very useful whereas, using 
> "try" would mean going back through the whole program and putting a "try" 
> statement into every handler.

You have another option in MetaCard, then.  If you don't include the
"execution error" dialog in a standalone, the error is just sent to
the bit bucket ;-)
  Regards,
    Scott

> Regards,
> 
> Philip Chumbley
> 

********************************************************
Scott Raney  [EMAIL PROTECTED]  http://www.metacard.com
MetaCard: You know, there's an easier way to do that...

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