On Wed, 25 Aug 1999 [EMAIL PROTECTED] wrote:
>
> << It's one of those properties that's reset at idle, so you have to set
> it in the actual handler for the first message that gets sent. Also
> note that nowadays using the "try--catch" control-structure is
> preferred over "lock error dialogs" because it's easier to follow the
> logic and easier to handle different errors in different ways.
> Regards,
> Scott >>
>
> Thanks for the info. I have found that sometimes stacks I distribute will
> have minor errors which do not affect the performance of the program (such as
> a mispelling in a button name when clicking the button looks for information
> to display for that particular name.) In SuperCard, I would lock the
> errorMessages so the user would not see them. Thus, for a typo in a button
> name, for example, nothing would happen instead of a error message appearing
> for the user to see. (After all, even if my stacks aren't perfect, I like
> the user to think they are!!) I found that to be very useful whereas, using
> "try" would mean going back through the whole program and putting a "try"
> statement into every handler.
You have another option in MetaCard, then. If you don't include the
"execution error" dialog in a standalone, the error is just sent to
the bit bucket ;-)
Regards,
Scott
> Regards,
>
> Philip Chumbley
>
********************************************************
Scott Raney [EMAIL PROTECTED] http://www.metacard.com
MetaCard: You know, there's an easier way to do that...