> on mouseMove
> if within(btn "myBtn",the mouseLoc) then
> set the icon of btn "myBtn" to the id of image "overState"
> if the mouse is down then
> set the icon of btn "myBtn" to the id of image "downState"
> # doSomeStuff
> else set the icon of btn "myBtn" to the id of image "overState"
> else set the icon of btn "myBtn" to the id of image "normalState"
> end mouseMove
Hmmn... Then again, the mouseMove would be continuously updating the button.
Using mouseEnter/mouseLeave handlers in the button itself would probably be
better...
Regards,
Scott
__________________________________________________________________
Scott Rossi Tactile Media - Multimedia & Design
Creative Director Email: [EMAIL PROTECTED]
Web: www.tactilemedia.com
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