> on mouseMove
> if within(btn "myBtn",the mouseLoc) then
> set the icon of btn "myBtn" to the id of image "overState"
> if the mouse is down then
> set the icon of btn "myBtn" to the id of image "downState"
> # doSomeStuff
> else set the icon of btn "myBtn" to the id of image "overState"
> else set the icon of btn "myBtn" to the id of image "normalState"
> end mouseMove

Hmmn... Then again, the mouseMove would be continuously updating the button.
Using mouseEnter/mouseLeave handlers in the button itself would probably be
better...

Regards,

Scott

__________________________________________________________________
Scott Rossi                    Tactile Media - Multimedia & Design
Creative Director              Email: [EMAIL PROTECTED]
                               Web: www.tactilemedia.com


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