On 3/4/00 8:53 pm, Nicolas R Cueto <[EMAIL PROTECTED]> wrote:

> Hello,
> 
> Other than thru playStopped, is there a way of knowing when a player
> object (a sound file( has finished running?  Something like the obverse
> of "if currentTime of player x is 0"?
> 
> The reason I can't rely on playStopped is that there are two types of
> sound files on my stack, but I want to know when one particular type
> (the player object, as opposed to the "play sound" type) is over, so
> that I can ring a bell and let the user know that the page has finished
> reading and they can therefore go on to the new page/card.

You should be able to check the paramater passed with playStopped to
determine which clip has finished.  You can also check the player's "paused"
property.

Regards,

Kevin

> Thanks.
> 
> -- 
> Nicolas R Cueto
> Takakura JHS/SHS
> Nagoya, Japan

Kevin Miller <[EMAIL PROTECTED]> <http://www.xworlds.com/>
Cross Worlds Computing, MetaCard Distributors, Custom Development.
Tel: +44 (0)131 672 2909.  Fax: +44 (0)1639 830 707.


Archives: http://www.mail-archive.com/metacard%40lists.best.com/
Info: http://www.xworlds.com/metacard/mailinglist.htm
Please send bug reports to <[EMAIL PROTECTED]>, not this list.

Reply via email to