Scott Rossi wrote:

> Anyone who has been waiting for better graphics capabilities in MC should be
> loving PNG import with full alpha channel support and variable opacity
> (blendLevel) control.  Perhaps the only drawback is that the PNG format can
> be a bit heavy from a filesize standpoint (you can only affect the opacity
> of image objects, not draw objects), but the results are great.  We can now
> create "real" translucent dropshadows, variably translucent regions, and
> controls can also be moved while the aforementioned properties are affected,
> making for some great visual effects.

Along these lines, I can't say enough good things about using Fireworks for
doing UI graphics.  Used well, you can modify entire sets of buttons in one
move, and export all of them -- up and down states -- in one move.  A modest
script in MC to import those and set the IDs, and you effectively have a
"skins" engine, the ability to change the appearance of your app in a single
step.

-- 
 Richard Gaskin 
 Fourth World Media Corporation
 Multimedia Design and Development for Mac, Windows, UNIX, and the Web
 _____________________________________________________________________
 [EMAIL PROTECTED]                 http://www.FourthWorld.com
 Tel: 323-225-3717           ICQ#60248349            Fax: 323-225-0716



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