Recently, Scott Raney wrote:
>> I'm wondering if I'm missing something with regard to the ability to test
>> the state of keypresses in MC. On Mac systems, a keyUp message is sent when
>> a key is pressed down.
>
> Correct. This is required because of a design flaw in MacOS: it
> doesn't guarantee that the same process that got the key down event
> will get the key up event. And in fact this bug showed up with some
> regularity until we hard-coded the keyUp message to the keyDown event,
> ugly as it may be.
>
>> On Windows, if a key is held down for what I'm
>> guessing is the repeatDelay, a keyUp message is sent.
>
> True, followed immediately by another keyDown. You will get an equal
> number of them, though.
>
>> It seems to be
>> impossible to truly test for states of keys on these systems.
>>
>> Am I missing something here?
>
> Methinks you've overlooked the "keysDown" function, which returns
> exactly this information.
OK, I guess that will work. Thank you. I wonder if the function should
have been named "keysREALLYDown"...
This is a v2.4 feature only (not present in 2.3)?
Regards,
Scott
_____________________________________________________________________
Scott Rossi Tactile Media - Multimedia & Design
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