> > -----Original Message-----
> > From: Ben Rubinstein [mailto:[EMAIL PROTECTED]]
> > Sent: mercredi 28 novembre 2001 13:45
> > To: [EMAIL PROTECTED]
> > Subject: Re: [Metacard] Desktop Drag&Drop files
> >
> >
> > on 27/11/01 6:09 AM, Alex Shaw at [EMAIL PROTECTED] wrote:
> >
> > > -Simple executable app (or its alias/shortcut) which sits
> > on the desktop.
> > > -User can drag & drop random files onto the app.
> > > -App processes files.
> > >
> > > I can easily access the list thru the environment variable
> > names $0 $1 $2
> > > etc on the pc but the same app on the mac returns empty
> > variables & will
> > > only allow me to drop metacard files onto it.
> > >
> > > Someone mentioned appleevents.. but how?
> >
> > Alex,
> >
> > I'll swap you Mac for Windows.
> >
> > To do this on the Mac, your stack needs to handle the
> > "appleEvent" message.
> >
> > Put the following handler in your stack script:
> >
> >     on appleEvent eClass, eID, eSender
> >        if eClass = "odoc" then
> >           request appleEvent data
> >           if the result = empty then
> >              answer "OpenDoc AppleEvent!" & return \
> >                 & "id =" && eID \
> >                 & "sender =" && eSender \
> >                 & "data =" && it
> >           else
> >              pass appleEvent
> >           end if
> >        else
> >           pass appleEvent
> >        end if
> >     end appleEvent
> >
> > Build a standalone, and try it.  You should see that when you
> > drag and drop
> > a file, this handler fires, and the data for the apple event
> > is the path of
> > the file(s).
> >
> > The issue about which files you can drag-and-drop onto your app is
> > determined by the resources in the app.  When the standalone
> > is built, it is
> > given the same resources as MetaCard itself - so it accepts
> > stacks.   You
> > need to change these resources to identify the kind of files
> > your app should
> > accept.  The resources in question are the file reference
> > ('FREF'), icon
> > list ('ICN#') and bundle ('BNDL') resources.  You should be
> > able to get
> > information about these on the apple site
> > (developer.apple.com) (I'm on the
> > road at the moment, with email access only - can't give you exact
> > referencess.)  You'll need a resource editor - ResEdit or
> > Resorceror.  Note
> > that you can only filter by Mac type codes, not by file extensions.
> >
> > Now: can you tell me how I do this on Windows?!?  I can't
> > even find out how
> > to access the environment variables.

Thanks Ben

Haven't tried it yet.. :)

For windows.. it is easy .. compile your exe

Dropped files are accessed via the global variables $0 - app name/path; $1 
- dropped file 1; etc
(see Help - Concepts & Techniques - The Outside World)

So to access the full path to the first file dropped onto the app:
put $1 into it

On windows it didn't matter what sort of file was dropped.. it accepted 
everything .. files & folders. It then becomes a simple task of processing 
each variable $1 -> $n (n - the last file). I don't have any folders with 
thousands of files so I really don't know the limit of files it will 
accept. Any1 any1?

thanks
alex

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