slavko milekic wrote/ schreef: > > I am designing an application where different cursor positions are supposed > to elicit a sound of different pitch -- I tried "set beepPitch to NewValue" > but it does not seem to work -- whatever I do, I get the same old > "ding.wav". I am using Win 98 SE, and MC 2.4.1. > Any help (including suggestions about other methods of achieving the same > effect) is appreciated. I hit this very same problem recently. The beepPitch only applies to the 'beep' sound, which is not played over the sound card (which is able to play *.wav files). I can't exactly tell how to solve this, because one some configurations it works, and on others it doesn't, even on the same platform.
A workaround: use a player object to play a sound file, and change the playRate. Have a look at the attachment and have fun! (You should add some sound file to the player yourself). > Thank you in advance! > > Slavko Milekic Regards, / Groeten, Sjoerd
tryout.mc
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