Moin Klaus!
>>apart from having no formal training in programming I�m also german ;-)
>
>The latter is not a disadvantage per se ;-)
Sigh, really glad to hear that!
>>I need a way to call handlers within a repeat loop at different keyBoard
>>actions, like
>>
>>repeat
>> "keyX"-->handler1
>> "keyY"-->handler2
>> "keyZ"-->handler3
>>end repeat
>
>Mabe this could help ?
>
>on keydown der_kieh
> switch der_kieh
> case "X"
> handler1
> break
> case "Y"
> handler2
> break
> case "Z"
> handler3
> break
> end switch
>end keydown
>
>So there is not even a repeat-loop necessary...
The problem with the keyDown messages is that I need the rest of the script
inside the repeat loop to be executed constantly (to present a stream of
objects on the screen). Like this:
repeat
presentSomeObjects -- this has to be performed constantly
-- sometimes there is a key pressed; in
this case I need:
"keyX"-->handler1
"keyY"-->handler2
"keyZ"-->handler3
end repeat
I have the strong feeling, that I�m missing something here. Of course "on
keyDown" won�t work, but how else can I achieve this behavior?
Thank you,
Regards,
Uwe
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