>This is what I would do. Set up all of your sounds and music in one >file. Put a one second delay in between all the sounds. Then you >write down the order in which all the sounds are laid out. Know the >timing of each sound and you can have QT play from 10 seconds into >the file up to 15 seconds. Do this with as many players as you like >and you can really go to town. > >The only hard part is the setup. Once it is done though you have a >solution that will be easy to use through the program. You could >even write a small randomizer that would call on random tracks if >you like and play them. > >-Mark Talluto
No thanks! I doubt my computer even has enough memory to handle a sound file that big. You want me to put 200 sounds in one long sound byte, many of them much longer than a single beep, and try to figure out where each piece starts and stops?? And do this for every program I create??? That's nuts! I have programs with that many sounds. Might as well program in C... a whole lot of code just to accomplish a simple task. I fell in love with Hypercard for its ease of use. For its simplicity. I bought all the C books and Codewarrior Gold awhile back, but guess what? Decided I did not want to waste time doing things the hard way when they could be done the easy way. Even if I had to make sacrifices for the simplicity. And as we all know, Hypercard was a wondrous tool but could not compete with C. I gave that choice a great deal of thought, before choosing Metacard. It was not an easy choice. But simplicity and ease won out. As with Hypercard, I chose Metacard for ease of use. Otherwise, I'd crack open my C books. Shari C -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
