>You are probably running your apps under a 256 (8 bit) color monitor >setting. > >When apps load that use custom colors outside what are currently available >in the system, you will see a color flash while the system shifts over to >the new color palette. > >The only ways to avoid this are: > >1) Set your monitor to display greater than 256 colors (16 bit thousands or >24 bit millions [also referred to as "true color"]) > >2) Create your graphics using colors available in Windows system palette. >Also an option is what is called the "Web Safe" color palette, but the range >of colors available is smaller (only 216 colors).
Interesting. Even though my monitor supports thousands of colors, I keep it set to 256, as all the graphics I use for my games are 256 colors, to be "safe" on all systems. So using a 216 color palette when creating graphics rather than 256 would prevent this? Shari C -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
