>Unless you're targeting older systems, 16 bit color is a reasonable color >requirement, especially if your talking gamer systems whose machines are >juiced up to display high quality 3D motion graphics. IMO, 256 colors may >be somewhat outdated in this area.
I don't target older systems, but I like to be inclusive, rather than exclusive. If my programs needed thousands or millions of colors, might be different. But nothing I've done to date requires that many colors. -- --Shareware Games for the Mac-- http://www.gypsyware.com _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
