Karl, Alejandro Tejada has some sample code for importing EPS as polygons:
http://ffc.virtualave.net/EPStoMetaCard.zip http://ffc.virtualave.net/EPStoMetaCard.sit I don't know if it will help you in your case, but you might want to check it out. Otherwise you'll need to find some way to convert your EPS graphics to JPEG, PNG, etc. Ken Ray Sons of Thunder Software Email: [EMAIL PROTECTED] Web Site: http://www.sonsothunder.com/ > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Karl Becker > Sent: Monday, June 02, 2003 4:48 PM > To: [EMAIL PROTECTED] > Subject: Importing EPS > > > Is there any way to import EPS files as actual graphic objects in > MetaCard? > > I was under the impression this could be done, as I always saw the > "EPS" tab on the Import stack. However, I just tried it out, and it > doesn't really import anything from an EPS file created with > Illustrator 8. This happens on Mac OS X 10.2.6. > > After reading the documentation, it says only UNIX/X11 systems can > display EPS. Is this true? If so, I'm a bit worried about a > project I > have to do where I was almost positive I could import EPS objects as > graphics objects. > > Has anyone developed an alternate way of creating graphic objects out > of EPS files? > > Karl > > _______________________________________________ > metacard mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/metac> ard > _______________________________________________ metacard mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/metacard
