Thank you for the confirmation Scott. Bit difficult for re-sizable windows, though. The words 'drawing board' and 'back' come to mind.
/H > I read the readMe about the new object-level opacity and must be missing > something. How do I get a stack to be semi-transparent but have specified > objects fully opaque? You can't do this with blendLevel -- this property affects the stack and thus everything displayed in it. The only way you can do selective masking like you describe is to create a PNG the size of your stack to use as a windowShape that has opaque regions where your controls will be, and transparency everywhere else. If the positions of your controls will change at all, you will need to have multiple PNGs and reset the windowShape every time the positions of your controls change. _______________________________________________ metacard mailing list [email protected] http://lists.runrev.com/mailman/listinfo/metacard
