Shari wrote:
I've encountered the strangest thing, and I have no idea when it crept
in. I have a frontscript that catches mouseUp. But now, while in stack
mode (the raw project before being turned into a standalone), Metacard
catches the mouseUp before my frontscript as far as I can tell. In
checking the frontscripts, Metacard places one in front of mine, and the
Metacard Menu Bar catches it as best I can tell. It never gets to my
mouseUp.
I left the mouseUp handlers blank and allowed the frontscript to handle
them. It would determine the target and act accordingly.
on mouseUp
end mouseUp
Now this used to work fine. This is not a new project, and that
particular set of code has worked without catch for quite a while. No
troubles before. I don't know when the troubles began as I haven't
worked much on this project in the last few months. I did upgrade from
Metacard to Revolution, and am using the Metacard IDE. I don't know if
this is when it broke.
I've had to go thru and try to find every single place of mouseUp and
create handlers in each object, where before I didn't have to bother.
Basically I just created:
on mouseUp
someHandler
end mouseUp
This solved the problem. But it is still perplexing.
I downloaded the latest IDE today in hopes of not having to change all
the handlers, but nope. Am I losing my marbles or has anyone else ever
seen this? I haven't updated to the newest engine, but am assuming it's
more of an IDE thing.
Is this with the pointer tool or browse tool?
IIRC, MC only acts on mouseUp when the pointer tool is active, and
passes it if not. This has caused issues for me when I need to make
drawing environments, and I just made a tool to remove and re-insert
MC's frontScript as needed.
--
Richard Gaskin
Fourth World Media Corporation
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[EMAIL PROTECTED] http://www.FourthWorld.com
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