On Thu, 2012-05-17 at 08:19 -0400, Sean Dague wrote:
> even if you saw it before...

This is a mostly new presentation, although you'll certainly recognize
some of the pictures.

I'll quickly describe how DIY 3D printing works, show the Tux Cookie
Cutter movie, then present some of the current crop of printers. This
time you'll see how different machinery implements the XYZ coordinate
system.

Then come the *basic* basics of solid modeling, why I use OpenSCAD
instead of a conventional drawing program, and why 3D printing makes
sense for a guy who builds stuff. With all that in place, we journey
from sketches to a Constructive Solid Geometry model to plastic, showing
where the traditional notions of CAD & CAM fit into the process.

Knowing how CSG *should* work, you'll see when it *doesn't* and, in
particular, why 2D mesh modeling programs like Blender & Sketchup have
problems with 3D objects.

My good old bike helmet mirror provides a closer look at the design
phase, plus an intro to the necessary evil of support structures. I'll
wrap up with a handful of Things I've Built to show why I can't get
along without a 3D printer.

The printer (should be) running, so you can once again enjoy that
beautiful stepper motor music...

NOTE: The talk will be in Hancock HC2023, the castle down the hill from
Dyson. You can help justify the move to a larger room by showing up!

-- 
Ed
http://softsolder.com


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