Hello again, I was wondering what the correct way of implementing server to client asynchronous messaging with Mina is.
Can I place an IoSession into a global HashMap from within a ProtocolHandler.messageReceived(...) method and then write to the IoSession later from another method well after the messageReceived method completed? This will probably work for TCP, but I don't know if it is the correct way to do things. Will something similar work for UDP? Thanks again, Rob __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
