Hi everyone I know this mailing list is not a place to ask beginner questions please forgive me I would be glad if someone help me resolve my problem with MINA I've implemented a very simple chat server to test the MINA's facilities however it has problems that I cant understand why the source code is attached please download it
to run server type
java Server
to run client type as many as you want.
java Client
all clients will be connected to server and they can send and receive messages however sometimes the the messages will not reach the clients although the server have sent them server writes to all registered clients and I can see they messages have been sent out from the server side but no client will be notified thru the IoHandler.dataRead() method this problems only happens sometimes. would you please check my source code and correct my problem ? another question/problem I have is about partially read messages. after I learned the MINA I have migrate to my real project and I decided to implement it using MINA. in my application, a client's request starts with a REQUEST id of type int and then a sequence of primitive data and objects (consisting of int,string,byte,serialized objects,etc) could be written and sent to the server. so my Q is how should I handle partially read messages from clients ? I mean when IoHandler notifies me that an IoSession is ready to read data (thru IoHandler.dataRead method) how should I handle the ByteBuffer in order to get the entire Request's data (from the REQUEST id to the last data that has been written into the stream). if there were more than one Requests inside the ByteBuffer, how should I handle it to not lose anything ? I would be glad if someone refer me to some examples that fits my need as described above. I did not see any similar sample code in MINA's examples. Thank you in advance.
