I was able to run the script and had it work great. my OS is XP sp2. _____
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jelle Feringa Sent: Tuesday, October 14, 2008 6:56 PM To: minerva-pythonocc@gna.org Subject: Re: [Minerva-pythonocc] [Fwd: pythonOCC 3d Viewer bugfix] Here the scripts halts at line 158: line 158: frame.Show(); print 'showing WX frame' Error message: showing WX frame *OpenGL interface: SetPixelFormat failed. Error code 2000 I'm running on Vmware, so perhaps its due to my opengl setup. Though I havent had any problems running OGL programs so far... Nevertheless, this is wonderful progress ;') -jelle On Oct 14, 2008, at 11:57 PM, Cowdens wrote: wow! that's really sweet! i'll definitely play with it tonight. _____ From: Thomas Paviot [mailto:[EMAIL PROTECTED] Sent: Tuesday, October 14, 2008 5:41 PM To: Dave Cowden; Jelle Feringa Subject: [Fwd: pythonOCC 3d Viewer bugfix] -------- Message original -------- Sujet : pythonOCC 3d Viewer bugfix Date : Tue, 14 Oct 2008 23:05:12 +0200 De : Thomas Paviot <mailto:[EMAIL PROTECTED]> <[EMAIL PROTECTED]> Pour : minerva-pythonocc@gna.org Hi all, I understood the origin of the issue with my previous 3D sample: wxPython window must be shown before the V3d_Viewer is inited. I attached the script wxDisplay.py that is able from which I produced the screenshots below. I also changed my sphere to a torus: it's difficult to see a sphere rotate around his center unless your eyes are 5cm far from the screen! Once launched ("python wxDisplay.py"), you can: - hit "W" key to set display mode to wireframe, - hit "S" to switch to shaded mode, - left click and move to rotate, - middle click and move to pan, - right click and move to zoom in/out. The script is quite small: only 150 lines of code, easy to understand and to extend. Enjoy this sample with your own shapes! Thomas <ATT00425.jpg> <ATT00428.jpg>
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