On Mon, Jun 7, 2010 at 12:37 PM, Kai Tietz <[email protected]> wrote:
> 2010/6/7 Ozkan Sezer <[email protected]>:
>>>>
>>>
>>> Well, the only solution I see here for the ddk-optional SDK is, that
>>> we do a fork of it and have to maintain it by ourself. The only need
>>> we would have here is a volunteer doing the manual merge and which
>>> signs responsible to build up an testsuite for it.
>>> We should keep in experimental branch the link to reactos-svn, but
>>> replace the links in branches. When we found a volunteer for it, we
>>> can proceed on this.
>>>
>>> Kai
>>
>> What I do for direct-x, I can do for ddk, too.
>>
>> --
>> Ozkan
>>
>
> Well, if you commit for this task, I am fine. Major thing here is,
> don't load too much burden on your shoulders.
>
> Kai
>
> --
> |  (\_/) This is Bunny. Copy and paste
> | (='.'=) Bunny into your signature to help
> | (")_(") him gain world domination
>

OK, I created a "ddk_test" directory under
http://mingw-w64.svn.sourceforge.net/viewvc/mingw-w64/experimental/
... with an updated README.ddk file included.
If this is OK, the reactos svn-links should be nuked and the whole
contents of mingw-w64-headers/ddk/ directories under both the trunk
and the v1.0 branch should be replaced by the contents of this new
experimental/ddk_test directory.

As of yet, I put together all things necessary as the first step.
There should not be any missing dependencies. However, there may be
missing headers, so have a look at the reactos repo at
http://svn.reactos.org/svn/reactos/trunk/reactos/include/ (or
svn://svn.reactos.org/reactos/trunk/reactos/include/) and see if
there are more ddk headers that needs to be here.

I also did not take any action with the POINTER_64 problem in
ddk/ntdef.h (reported by Henry Nestler), yet.  Kai: what would be the
best for it? An empty #define for POINTER_64??

--
Ozkan

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