Hello.

Im the maintainer of C::B advanced and also an old member of inside3d 
where i stumbled upon sezero which i remembered maintained some ports of 
MinGW64. We had a little chat and he said you might be interrested in some
of my work on the mingw64 compiler. My build is strictly 32 or 64 bit 
but i managed to get ada and the dragonegg plugin working (used some 
prework from other users as a base). Ada compiles fine besides one 
little bug it cannot find the crt libraries when doing the final link 
when bootstrapping unless you copy the crt libraries to the gcc source 
gcc folder. Using sysroot also fails so it seems to be something with 
gcc itself on windows. If you want my patches or sources (gcc-4.6.2 
currently) let me know. Also feel free to use whatever you might find 
usefull on my site.

the dragonegg plugins work like a charm but are a bit different than the 
linux ones as the plugins are specific for each compiler. Example if 
your source is pure C you use -fplugin=dragonegg-cc1 if its C++ you use 
-fplugin=dragonegg-cc1plus and so on.

Revelator

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