On 4/18/2012 21:44, MARTIN Pierre wrote:
> JonY,
> 
>> I checked it against your def file, looks like it's
>> __ZNK2RE6Engine13loadedPluginsEv@4, not
>> __ZNK2RE6Engine13loadedPluginsEv, I'm not sure how non-delay lib is
>> linking successfully.
> Thank you very much for digging further into this issue JonY.
> 
>> Did you use the proper call declaration?
> i think so. I rely on Qt defines to do so: in my library source at 
> compilation time i use -DRELib. This gets expanded to:
> #ifdef RELib
> #     define RELibOpt Q_DECL_EXPORT
> #else
> #     define RELibOpt Q_DECL_IMPORT
> #endif
> And this gets expanded by qglobal.h (See at line 1259) to the right thing.
> 

Are you building RELib? It should only be used when building it, not
when using it. I have no idea what Q_DECL_EXPORT is, you'll need to give
more information.

> Then for instance the function you're talking about 
> (RE::Engine::loadedPlugins) is exported / imported like this:
> 
> namespace RE {
> class RELibOpt Engine : public QObject {
> Q_OBJECT
> public:
>     [ ..................... ]
>     // Loaded plugins info getter.
>     PluginBaseInfos::List                             loadedPlugins           
>                         () const;
> };
> }
> 
> Do you think i'm doing something wrong? In this case, why would some binary 
> link against the lib while some other not, and more important, why would that 
> work without the delay import lib?
> 

I don't know, call convention mixup? The linker is known to fixup
stdcalls from bad coding practices, but I'm not sure if this applies to
delay loaded DLLs.



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