On Sat, Nov 17, 2012 at 6:17 AM, deneme.true wrote:
> Hello,
>
> I am trying to cross-compile wxWidgets library on 32 bit machine for
> Win64. I haven't a 64 bit machine and 64 bit OS. I've seen that linker
> links the object files with 32 bit

How did you build your cross compiler?  You need a compiler that runs
on 32bit OS but targets 64bit OS.

> libraries(kernel32.lib,advapi32,wsock32,gdi32 etc.) Isn't it suppose
> to link with 64 bit libraries(kernel64.lib,advapi64,wsock64,gdi64
> etc.) instead of 32 bit libraries? Does linker make valid 64 bit
> library with linking with 32 bit libraries?

Assuming you have a cross compiler and have specified a target of
x86_64-w64-mingw32 it should use the correct include and libraries
which would be located in a directory of the same name under your
installed prefix.

--
Earnie
-- https://sites.google.com/site/earnieboyd

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