On Sat, Nov 17, 2012 at 6:17 AM, deneme.true wrote: > Hello, > > I am trying to cross-compile wxWidgets library on 32 bit machine for > Win64. I haven't a 64 bit machine and 64 bit OS. I've seen that linker > links the object files with 32 bit
How did you build your cross compiler? You need a compiler that runs on 32bit OS but targets 64bit OS. > libraries(kernel32.lib,advapi32,wsock32,gdi32 etc.) Isn't it suppose > to link with 64 bit libraries(kernel64.lib,advapi64,wsock64,gdi64 > etc.) instead of 32 bit libraries? Does linker make valid 64 bit > library with linking with 32 bit libraries? Assuming you have a cross compiler and have specified a target of x86_64-w64-mingw32 it should use the correct include and libraries which would be located in a directory of the same name under your installed prefix. -- Earnie -- https://sites.google.com/site/earnieboyd ------------------------------------------------------------------------------ Monitor your physical, virtual and cloud infrastructure from a single web console. Get in-depth insight into apps, servers, databases, vmware, SAP, cloud infrastructure, etc. Download 30-day Free Trial. Pricing starts from $795 for 25 servers or applications! http://p.sf.net/sfu/zoho_dev2dev_nov _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public