Op 9 jan. 2013 03:19 schreef "K. Frank" <[email protected]> het volgende:
>
> Hi Ruben (and Kai)!
>
> On Tue, Jan 8, 2013 at 1:55 PM, Ruben Van Boxem
> <[email protected]> wrote:
> > 2013/1/8 Kai Tietz <[email protected]>
> >>
> >> If you don't have them in your include folder, then you might not
> >> using our headers.
> >>
> >> I have msxml.h,  msxml2.h,  msxml2did.h, and  msxmldid.h headers.  You
> >> should have them too.
> >
> > I can confirm my 4.7-1-stdthread toolchain has these headers.
>
> Conversely, do you expect that your 4.7.0 std::thread build did  *not*
> have these headers?  Or should I be surprised that I don't find them,
> and that I somehow screwed up the installation?  (All I did to install
> was unzip:
>
>    x86_64-w64-mingw32-gcc-4.7.0-stdthread_rubenvb.7z
>
> that I downloaded 9/20/2011.)

Update, please, to something not from the stoneage ;-).

The headers should be there, did you check
mingw64/x86_64-w64-mingw32/include? I don't know when these were added, if
they haven't been present since forever, but 2011 is too old for me to care
about it :-)

>
> > Ruben
> >
> >>
> >> The code-sniplet you've shown is a ource using VC's private extensions
> >> in #C(++). Gcc doesn't support #C(++).
> >> About how to use DCOM-Objects, I would recomment a book like
> >>
> >>
http://www.amazon.com/Professional-DCOM-Programming-Richard-Grimes/dp/186100060X
> >> or take a look to
> >>
> >>
http://www.codeproject.com/Articles/666/DCOM-D-Mystified-A-DCOM-Tutorial-Step-1
> >> link.
>
> If, for practicality, I wish to avoid learning about DCOM, is there any
simple
> mingw-w64 replacement for the microsoft-world:
>
>    #define _WIN32_DCOM
>    #import <msxml3.dll> raw_interfaces_only named_guids
>    using namespace MSXML2;
>
> I imagine that the rest of the quickfix could then accesses msxml in
relatively
> standard c++ (i.e., without microsoft extensions) that should be
compilable
> by mingw-w64.

I imagine this is all C, not C++. Nevertheless, QuickFix should wrap this
stuff anyway. You should be able to not case about its dependencies when
writing code that uses it.

Ruben
>
> >> Regards,
> >> Kai
>
> Thanks again for everyone's help.
>
>
> K. Frank
>
>
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