Hi, On Mon, Jun 1, 2015 at 12:25 PM, Jacek Caban <[email protected]> wrote: > On 06/01/15 10:53, İsmail Dönmez wrote: >> On Thu, May 28, 2015 at 8:58 PM, İsmail Dönmez <[email protected]> wrote: >>> On Thu, May 28, 2015 at 6:51 PM, Jacek Caban <[email protected]> wrote: >>>> >>>> I committed the change, but I noticed that you modified winnt.h from >>>> widl directory. I removed that part because that's just an internal side >>>> effect of importing it from Wine. The one we care about is in >>>> mingw-w64-headers/include. >>> Btw, without winnt.h change, I still cannot compile the example >>> program from >>> http://blogs.msdn.com/b/oldnewthing/archive/2015/05/18/10615339.aspx >>> so I think, it also should be applied. >> Would you mind applying the winnt.h part too? I guess it wouldn't hurt >> to keep those definitions in sync. > > As I said, winnt.h from widl directory is not meant to be used to build > anything with mingw-w64 except internal widl usage. Please prepare and > test a patch for mingw-w64-header/include/winnt.h.
Now I get it, please see the attached patch.
diff --git a/mingw-w64-headers/include/winnt.h b/mingw-w64-headers/include/winnt.h index bfecb7b..8d8bd0d 100644 --- a/mingw-w64-headers/include/winnt.h +++ b/mingw-w64-headers/include/winnt.h @@ -5878,6 +5878,7 @@ __buildmemorybarrier() #define IMAGE_SUBSYSTEM_XBOX 14 #define IMAGE_SUBSYSTEM_WINDOWS_BOOT_APPLICATION 16 +#define IMAGE_DLLCHARACTERISTICS_HIGH_ENTROPY_VA 0x0020 #define IMAGE_DLLCHARACTERISTICS_DYNAMIC_BASE 0x0040 #define IMAGE_DLLCHARACTERISTICS_FORCE_INTEGRITY 0x0080 #define IMAGE_DLLCHARACTERISTICS_NX_COMPAT 0x0100 @@ -5886,6 +5887,7 @@ __buildmemorybarrier() #define IMAGE_DLLCHARACTERISTICS_NO_BIND 0x0800 #define IMAGE_DLLCHARACTERISTICS_APPCONTAINER 0x1000 #define IMAGE_DLLCHARACTERISTICS_WDM_DRIVER 0x2000 +#define IMAGE_DLLCHARACTERISTICS_GUARD_CF 0x4000 #define IMAGE_DLLCHARACTERISTICS_TERMINAL_SERVER_AWARE 0x8000 #define IMAGE_DIRECTORY_ENTRY_EXPORT 0
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