On 09/07/2016 02:15 AM, Martell Malone wrote:
> Hey,
>
> Are you sure this is correct?
> It seems to be for libarm32 but the xbox1 is x64.
>
> Best,
> Martell
>
> On Tue, Sep 6, 2016 at 8:27 AM, Hugo Beauzée-Luyssen <[email protected]>
> wrote:
>
>> Hi,
>>
>> When building apps for Xbox1 (at least), this lib must be used instead
>> of kernel32.lib, since kernel32.dll isn't shipped on this system.
>>
>> Since the patch is big, and I've been asked to refrain from sending big
>> chunks here, the patch is located there:
>> http://people.videolan.org/~hugo/0001-libarm32-Add-a-windowsapp.lib.patch
>>
>> Best regards,
>>
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Oops... I obviously meant this link O:-)
http://people.videolan.org/~hugo/0001-crt-Add-a-WindowsApp.lib-mri-associated-def-files.patch

Using WindowsApp.lib seems to be the proper way of doing store apps now, 
including on x86 & arm. I'll submit the arm patch once I'll have tested 
it, but it should definitely be ignored in the meantime.

Thanks for noticing!

Best regards,

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