> Well, if it'd be inline functions in a header, I'd be inclined to agree.
> All of these are in non-inline functions (e.g. like the sqrt function,
> where you expect it to always produce one "fsqrt" instruction), so I
> don't expect any losses there.

Is that always the case? I'm pretty sure that if they compiler can deduce
any optimization, it'll take it. For instance, if it knows you want the
square root of 4, it'll remove the instruction entirely and just use the
number 2.

There's also unsafe math optimizations to consider.

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