On Wed, Nov 4, 2020 at 10:34 AM Biswapriyo Nath <nathbap...@gmail.com> wrote: > > I would like to avoid the manual editing of d2d1 header files. I tried > to import d2d1.idl and d2d1_1.idl from wine. widl produces the > corresponding headers file without any errors. But while compiling > crt, it conflicts with `namespace D2D1` in d2d1helper.h as it is in > C++ realm. One thing can be done but I am not sure about it: > 0. Sync mingw-w64's d2d1_1.h with wine's d2d1_1.idl. > 1. Import d2d1.idl and d2d1_1.idl from wine. > 2. Generate header for d2d1_1.idl but NOT for d2d1.h. > 3. Fix necessary changes in mingw-w64's d2d1.h manually.
i also have an error that i do not understand when i use ID2D1Factory1_CreateDevice(***); the compiler says that d2d.c:12:60: error: 'ID2D1FactoryVtbl' has no member named 'CreateDevice' 12 | #define ID2D1Factory1_CreateDevice(this,A,B) (this)->lpVtbl->CreateDevice(this,A,B) | ^~ d2d.c:301:16: note: in expansion of macro 'ID2D1Factory1_CreateDevice' 301 | if (FAILED(ID2D1Factory1_CreateDevice(factory, dxgi_device, &d2d_device))) | ^~~~~~~~~~~~~~~~~~~~~~~~~~ i don't understand why. I've properly defined #define D2D_USE_C_DEFINITIONS #define _WIN32_WINNT 0x0A00 before inclusion of d2d header any idea why ? Vincent _______________________________________________ Mingw-w64-public mailing list Mingw-w64-public@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/mingw-w64-public