在 2020/12/8 16:51, Biswapriyo Nath 写道:
> d3d9 headers are imported from wine. So, you have to send any changes
> to the wine mailing list first. Also in the patch, you have removed
> two defines which are used in wine source code. Those two manifest
> constants are not present in current Microsoft Windows 10 SDK but some
> projects may use it.
> 
> 
>

'd3d9.h' and 'd3d9caps.h' are not imported from wine.

Indeed `D3DENUM_NO_WHQL_LEVEL` was removed and `D3DENUM_WHQL_LEVEL` with the 
same value was added,
so this hunk looks good.

But I wonder why only `D3DCAPS2_CANRENDERWINDOWED` should removed? It is not 
the only macro which
exists solely in 'd3d8caps.h' in Windows SDKs (see `D3DCAPS2_NO2DDURING3DSCENE` 
for example) so why
not remove others as well?


-- 
Best regards,
LH_Mouse

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