在 2020/12/8 16:51, Biswapriyo Nath 写道: > d3d9 headers are imported from wine. So, you have to send any changes > to the wine mailing list first. Also in the patch, you have removed > two defines which are used in wine source code. Those two manifest > constants are not present in current Microsoft Windows 10 SDK but some > projects may use it. > > >
'd3d9.h' and 'd3d9caps.h' are not imported from wine. Indeed `D3DENUM_NO_WHQL_LEVEL` was removed and `D3DENUM_WHQL_LEVEL` with the same value was added, so this hunk looks good. But I wonder why only `D3DCAPS2_CANRENDERWINDOWED` should removed? It is not the only macro which exists solely in 'd3d8caps.h' in Windows SDKs (see `D3DCAPS2_NO2DDURING3DSCENE` for example) so why not remove others as well? -- Best regards, LH_Mouse
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