From 1326e7a433980766ed0b3cd03f8a49cee95e147f Mon Sep 17 00:00:00 2001 From: Biswapriyo Nath <[email protected]> Date: Sun, 13 Feb 2022 01:51:35 +0530 Subject: [PATCH 2/3] headers: Add mfd3d12.idl
Signed-off-by: Biswapriyo Nath <[email protected]> --- mingw-w64-crt/libsrc/mfuuid.c | 1 + mingw-w64-headers/Makefile.am | 1 + mingw-w64-headers/include/mfd3d12.idl | 53 +++++++++++++++++++++++++++ 3 files changed, 55 insertions(+) create mode 100644 mingw-w64-headers/include/mfd3d12.idl diff --git a/mingw-w64-crt/libsrc/mfuuid.c b/mingw-w64-crt/libsrc/mfuuid.c index 978dbc4..62a9fea 100644 --- a/mingw-w64-crt/libsrc/mfuuid.c +++ b/mingw-w64-crt/libsrc/mfuuid.c @@ -6,5 +6,6 @@ #include <initguid.h> #include <mfapi.h> #include <mfcaptureengine.h> +#include <mfd3d12.h> #include <mfidl.h> #include <mfreadwrite.h> diff --git a/mingw-w64-headers/Makefile.am b/mingw-w64-headers/Makefile.am index 2760c62..30174f3 100644 --- a/mingw-w64-headers/Makefile.am +++ b/mingw-w64-headers/Makefile.am @@ -162,6 +162,7 @@ IDL_SRCS = \ include/comcat.idl \ include/mediaobj.idl \ include/mfcaptureengine.idl \ + include/mfd3d12.idl \ include/mfidl.idl \ include/mfobjects.idl \ include/mfplay.idl \ diff --git a/mingw-w64-headers/include/mfd3d12.idl b/mingw-w64-headers/include/mfd3d12.idl new file mode 100644 index 0000000..91ab02f --- /dev/null +++ b/mingw-w64-headers/include/mfd3d12.idl @@ -0,0 +1,53 @@ +/** + * This file has no copyright assigned and is placed in the Public Domain. + * This file is part of the mingw-w64 runtime package. + * No warranty is given; refer to the file DISCLAIMER.PD within this package. + */ + +cpp_quote("#include <winapifamily.h>") + +import "mfidl.idl"; +import "d3d12.idl"; + +cpp_quote("#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)") + +[object, uuid(09d0f835-92ff-4e53-8efa-40faa551f233), local] +interface IMFD3D12SynchronizationObjectCommands : IUnknown +{ + HRESULT EnqueueResourceReady([in] ID3D12CommandQueue *pProducerCommandQueue); + HRESULT EnqueueResourceReadyWait([in] ID3D12CommandQueue *pConsumerCommandQueue); + HRESULT SignalEventOnResourceReady([in] HANDLE hEvent); + HRESULT EnqueueResourceRelease([in] ID3D12CommandQueue *pConsumerCommandQueue); +} + +[object, uuid(802302b0-82de-45e1-b421-f19ee5bdaf23), local] +interface IMFD3D12SynchronizationObject : IUnknown +{ + HRESULT SignalEventOnFinalResourceRelease([in] HANDLE hEvent); + HRESULT Reset(); +} + +cpp_quote("#if NTDDI_VERSION >= NTDDI_WIN10_CO") +cpp_quote("HRESULT MFCreateD3D12SynchronizationObject(ID3D12Device *pDevice, REFIID riid, void **ppvSyncObject);") +cpp_quote("#endif /* NTDDI_WIN10_CO */") + +typedef enum MF_MT_D3D_RESOURCE_VERSION_ENUM { + MF_D3D11_RESOURCE, + MF_D3D12_RESOURCE +} MF_MT_D3D_RESOURCE_VERSION_ENUM; + +cpp_quote("EXTERN_GUID(MF_D3D12_SYNCHRONIZATION_OBJECT, 0x2a7c8d6a, 0x85a6, 0x494d, 0xa0, 0x46, 0x6, 0xea, 0x1a, 0x13, 0x8f, 0x4b);") +cpp_quote("EXTERN_GUID(MF_MT_D3D_RESOURCE_VERSION, 0x174f1e85, 0xfe26, 0x453d, 0xb5, 0x2e, 0x5b, 0xdd, 0x4e, 0x55, 0xb9, 0x44);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_CPU_READBACK, 0x28ee9fe3, 0xd481, 0x46a6, 0xb9, 0x8a, 0x7f, 0x69, 0xd5, 0x28, 0xe, 0x82);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_TEXTURE_LAYOUT, 0x97c85caa, 0xbeb, 0x4ee1, 0x97, 0x15, 0xf2, 0x2f, 0xad, 0x8c, 0x10, 0xf5);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET, 0xeeac2585, 0x3430, 0x498c, 0x84, 0xa2, 0x77, 0xb1, 0xbb, 0xa5, 0x70, 0xf6);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL, 0xb1138dc3, 0x1d5, 0x4c14, 0x9b, 0xdc, 0xcd, 0xc9, 0x33, 0x6f, 0x55, 0xb9);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS, 0x82c85647, 0x5057, 0x4960, 0x95, 0x59, 0xf4, 0x5b, 0x8e, 0x27, 0x14, 0x27);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE, 0xba06bfac, 0xffe3, 0x474a, 0xab, 0x55, 0x16, 0x1e, 0xe4, 0x41, 0x7a, 0x2e);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER, 0xa6a1e439, 0x2f96, 0x4ab5, 0x98, 0xdc, 0xad, 0xf7, 0x49, 0x73, 0x50, 0x5d);") +cpp_quote("EXTERN_GUID(MF_MT_D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS, 0xa4940b2, 0xcfd6, 0x4738, 0x9d, 0x2, 0x98, 0x11, 0x37, 0x34, 0x1, 0x5a);") +cpp_quote("EXTERN_GUID(MF_SA_D3D12_HEAP_FLAGS, 0x496b3266, 0xd28f, 0x4f8c, 0x93, 0xa7, 0x4a, 0x59, 0x6b, 0x1a, 0x31, 0xa1);") +cpp_quote("EXTERN_GUID(MF_SA_D3D12_HEAP_TYPE, 0x56f26a76, 0xbbc1, 0x4ce0, 0xbb, 0x11, 0xe2, 0x23, 0x68, 0xd8, 0x74, 0xed);") +cpp_quote("EXTERN_GUID(MF_SA_D3D12_CLEAR_VALUE, 0x86ba9a39, 0x526, 0x495d, 0x9a, 0xb5, 0x54, 0xec, 0x9f, 0xad, 0x6f, 0xc3);") + +cpp_quote("#endif /* WINAPI_PARTITION_APP */") -- 2.35.1
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