There seems to be a version/macro mismatch in rpcndr.h file.
* WinSDK: __RPCNDR_H_VERSION__ = 501
* wine: __RPCNDR_H_VERSION__ = 500
* mingw-w64: __RPCNDR_H_VERSION__ = 475

Could anyone please explain that version mismatch? Is it possible to
make things similar by any means? Is that lower version in mingw-w64
for backward compatibility?

Asking for this https://github.com/microsoft/DirectX-Headers/pull/93


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