Please note that SDL_image and SDL_mixer are awaiting review at
https://bugzilla.redhat.com/show_bug.cgi?id=543154 and
https://bugzilla.redhat.com/show_bug.cgi?id=543147). It would be great
if you could a (informal?) review.

Thanks,
Stefan (who needs to update those review requests...)

2010/9/25 Erik van Pienbroek <[email protected]>
>
> Hi Chris,
>
> > First, our software requires: libxml2, SDL, SDL_image, SDL_mixer and
> > FTGL. SDL and libxml2 already have MinGW packages on Fedora and they
> > worked very well. SDL_image and SDL_mixer did not but they compiled fine
> > simply using mingw-configure, make, make install. Be that as it is, is
> > there much else involved in package management for this sort of
> > software? If not, I'd be interested in volunteering to maintain Fedora
> > MinGW packages for SDL_image and SDL_mixer if they're not already on the
> > way.
>
> New mingw32 packages are always welcome! I don't know if you're already
> familiar with maintaining regular RPMs for Fedora, but we tried to keep
> the packaging of mingw32 packages as easy as possible. In order to port
> a native Fedora package to a mingw32 package, there are some steps which
> need to be done:
>
> - Calls to the macro %configure need to be replaced with
> %{_mingw32_configure}.
> - File lists will need to be updated to use macro's like
> %{_mingw32_bindir} and %{_mingw32_libdir} instead of %{_bindir} and
> %{_libdir}
> - The package needs to be made noarch, so a 'BuildArch: noarch' needs to
> be added
> - Some mingw32 specific BuildRequires need to be added. At least ones
> should be added for mingw32-filesystem, mingw32-gcc and
> mingw32-binutils. Depending on the dependencies of the package itself
> more mingw32-specific BR's might be needed
> - The top of the .spec file should begin with these set of macro's:
> %global __strip %{_mingw32_strip}
> %global __objdump %{_mingw32_objdump}
> %global _use_internal_dependency_generator 0
> %global __find_requires %{_mingw32_findrequires}
> %global __find_provides %{_mingw32_findprovides}
>
> When putting a new package up for review, don't forget to CC
> [email protected] so that you have a better chance
> that somebody reviews the package soon.
>
> > Their configure script fails to find OpenGL, attempting to link against
> > -lGL. I understand for MinGW it's proper to link against -lopengl32 and
> > add -mwindows to the compiler flags. Would the proper thing to do here
> > be to add a check for the mingw system type in configure.ac and change
> > the CFLAGS and LIBS to -lopengl32 instead of -lGL?
>
> The '-mwindows' compiler flag is used to indicate that the resulting
> executable shouldn't show a console window when it's started. When the
> compiler flag '-mconsole' is used a console window will be shown where
> all stdout/stderr-output gets shown.
>
> Applying a change in the configure.ac file which adds a special check
> for mingw32 environments seems like the correct approach to me.
>
> I don't know if the Windows opengl32 library contains all the OpenGL
> functions you want to use, but there's also a mingw32-freeglut package
> in the Fedora repositories which offers additional OpenGL functions.
>
> If you've got any more questions, feel free to drop them on this list
>
> Kind regards,
>
> Erik van Pienbroek
>
>
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