On Tue, May 03, 2011 at 11:37:38PM -0700, Christopher Thielen wrote: > I've got a SDL+OpenGL application written on Linux that cross compiles > beautifully with MinGW on Fedora. With the exception of no mingw32-ftgl > package, I didn't really have to do any work at all! > > I'm testing the results using wine, having added the Z://....mingw//bin > path to my wine PATH variable as described on the Fedora Project page. > > The game (application) runs okay, at least it gets past the menu, loads > dozens of font and graphics files, but then crashes suddenly. > > I'm trying to figure out how to basically run gdb to debug this issue > but it looks like it's more complicated than that, as the app is running > wine. > > I read something about 'gdbserver' as being a good idea for this but can > find no such program for Fedora or Fedora-mingw. Anybody know if this is > the best way to solve my problem and how I can best install it? > > Thanks, > Christopher Thielen > _______________________________________________ > mingw mailing list > [email protected] > https://admin.fedoraproject.org/mailman/listinfo/mingw
Additionally, if nobody has an answer to this, perhaps somebody knows why mingw32-gdb went missing after Fedora 11? I couldn't find an explanation via some Googling. _______________________________________________ mingw mailing list [email protected] https://admin.fedoraproject.org/mailman/listinfo/mingw
