Has anyone else experienced issues with mingw32-SDL_mixer (or
mingw32-SDL's audio API for that matter) not being able to open the
audio device, both under Wine and MS Windows when using Fedora MinGW?

I can't get the SDL_mixer source-included playwave.c to work using
fedora-mingw, but the same code _does_ work fine if I download MinGW on
Windows and build it there.

I should mention playwave.c, non-cross-compiled (just under Fedora)
works fine as well.

Thanks in advance for any help,
Christopher Thielen

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