On Sat, Feb 21, 2026 at 09:26:52AM +0000, Richard W.M. Jones wrote:
> On Sat, Feb 21, 2026 at 09:07:56AM +0000, Richard W.M. Jones wrote:
> > I kicked off a scratch build in Koji:
> > 
> > https://koji.fedoraproject.org/koji/taskinfo?taskID=142580007
> > 
> > The actual change looks quite a lot simpler than I was expecting.
> > 
> > I'm a bit surprised that 'file' and 'perl-interpreter' are needed by
> > mingw but not by the native package.  Those may be left overs?
> > 
> > Is it safe to create directories (like ../win32) in the parent of the
> > build directory?  And then the build actual uses "pushd win32" (not
> > "pushd ../win32").  I wonder if the scratch build will fail on this.
> 
> As it did.  Let me see if I can fix & build this locally ...

I got a bit further, but got stuck at this useless error message:

  ...failed updating 0 target...

As you mentioned before, the build system is ... peculiar.  Apparently
the above is a known issue with b2, mentioned here, but I don't
understand what the fix involves:

  https://github.com/conan-io/conan-center-index/issues/27607

Rich.

-- 
Richard Jones, Virtualization Group, Red Hat http://people.redhat.com/~rjones
Read my programming and virtualization blog: http://rwmj.wordpress.com
nbdkit - Flexible, fast NBD server with plugins
https://gitlab.com/nbdkit/nbdkit

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