Hi,

I moved to xorg lately and recompiled xbigforth. Now I have the
following problems:

1 icons do not show up. Things like MINOS splash screen, icons in
  Theseus do not show up. However patterns in Colors menu work perfect
  also Estyles do work with all pngs visible. Here is what I get in
  strace:

  
  ioctl(3, FIONREAD, [0])                 = 0
  gettimeofday({1121716125, 851483}, {360, 0}) = 0
  gettimeofday({1121716125, 851541}, {360, 0}) = 0
  write(3, "+\3\1\0", 4)                  = 4
  read(3, "\1\1\330\3\0\0\0\0\t\0 \2\4\0\0\0\0\0\0\0\224\372 \0
\370"..., 32) = 32 open("/usr/X11R6/lib/X11/XErrorDB", O_RDONLY) = 4
  fstat64(4, {st_mode=S_IFREG|0644, st_size=36378, ...}) = 0
  read(4, "! $Xorg: XErrorDB,v 1.3 2000/08/"..., 36378) = 36378
  close(4)                                = 0
  write(1, "X Error: ", 9)                = 9
  write(1, "RenderBadPicture (invalid Pictur"..., 44) = 44

  and in console output:
  
  X Error: RenderBadPicture (invalid Picture parameter)
  
2 Any widgets that have vertical scroll-bars (text widget in the main
  xbigforth window, class tree in the class browser and so on) when
  scrolled down shift their content well but when scrolled back up
  smear everything. When window focus changes away and back to the
  window with the smeared widget sometimes the picture restores.

3 If I use Estyles then I can see how buttons are redrawn - very
  slow. Especially it is noticeable in the class browser.


May be somebody knows what is happening?

Also a couple of questions:

1 Why when I run xbigforth from the directory where I have compiled it
  Theseus starts from the menu without a problem but when I run
  xbigforth from a random location (just using PATH variable) Theseus
  does not start with:
  
  [IFUNDEF] designer show-splash include theseus.fs [THEN] designer open
  fileop.fb  Blk 1  Blk 2  Blk 3  Blk 4  Blk 5  Blk 6  TEXT exists
  HGLUE exists  VGLUE exists  BOX exists  ?CUR-BOX exists  SET-TITLE
exists No such file or directory open

2 How do I make sure that xbigforth opengl uses my hardware
acceleration?


Thank you.

--
Sergey

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