Hi all, I have managed to create some exciting, gaming-specific extensions to the OpenBSD kernel, specifically for an arm64 raspberry pi 4.
I would like to turn this into a product that people enjoy if possible and I would be happy to make something that benefits the OpenBSD community as well somehow. I am enjoying working on OpenBSD and am genuinely happy to give something back if I can. I started a discussion on other channels about this and got quite a bit of resistance, mainly because I wasn't planning to send diffs for what I am doing. My reasoning for not sending them is that the changes I made could create security issues for ordinary users, and I think that it would be a nightmare to maintain only to be able to play smoother games on a single platform, which in the grand scheme of things is quite small. To give you an idea, I am giving exclusive access to 3 out of 4 cpu cores to a game and I give the game quite a few pages of contiguous memory for the framebuffer. I give all that back to openbsd when the game ends. OpenBSD cannot interrupt the game on those 3 cores, it can only kill the game if needed. That's not stuff that should go into the official kernel, right? What I was thinking was more like "I go on and try to make and sell my product and when I make money I donate a percentage of the profits to the OpenBSD Foundation". Is that acceptable? Or alternatively, what is the "right" way of doing something like that? Thanks :-) Alessandro