(This time in plaintext, I hope I did it right)
Hello openbsd users and developers. I read this exchange between these two 
gentlemen on ports@, and I have been building a tile game where each tile is 
one byte, and I want to use this function to generate a random page for the map:


int main(void) {
    unsigned char page[4096];
    arc4random_buf(page, sizeof(page));
    return 0;
}

If you have the time for me, please read the email exchange below.
Is Theo talking about a specific function in c in this email [rand()], or 
randomness in binaries in general as a concept to be avoided because it would 
blow up if you tried to cat the result, or rarely spawn monkey-on-typewriter 
malicious code?


On 6 October 2026 7:01:43 pm GMT-04:00, Theo de Raadt <[email protected]> 
wrote:
Stuart Lamble <[email protected]> wrote:

On Wed, Oct 7, 2026, at 09:25, Theo de Raadt wrote:
 warning: rand() may return deterministic values, is that what
    you want?

 In this day and age, wow.

It also comes out when compiling Kea. I haven’t had the time to look into it 
and figure out if it’s a concern.

The existance of rand() in a binary is always a concern, unless it has been
reviewed and declared OK.  It is almost never OK.  Using it is never required,
those days are gone.

I think you are saying it backwards.  If it exists in a binary, it is bad and
wrong.

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