On Sun, 30 Dec 2007, mufurcz wrote:

> johan beisser wrote:
> >
> > Fewer frames get corrupted, means less processing overhead per frame.
> Not true at all - if only the payload is changed.
> > Outside of that, the remaining advantage is fewer frames going over
> > the line.
> But the same amount of data(!) needs to be transmitted, and only if no
> collision(s) and retransmission(s) occurs!  Anybody on the same LAN
> segment - who wants to transmit, will have to wait (be on hold) until
> the payload gets through.
>
Huh? Haven't seen a network in YEARS that didn't use a switch for
interconnect - the 'segments' with most switches have two hosts - machine
& switch.

If you're running 1GB or 10GB, the switches you're using have backbones
well capable of running any framesize you can configure.

        Lee

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