> You'd be stuck in worlds compiling to C.
AKA the Unix/C world I'm stuck in anyway, but I see your point.

In the case of embedded C++, with my method, I don't have to have a giant 
code-genned C shim library, and the wrapping Scheme functions become the 
specification of my library.

Here's a glimpse into an alternate world I found today:

https://3lproject.org/


-- sjm


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