Hi list, More feedback:
We found (in mitk 0.7) that setting a DataTreeNode in the scene with a NULL base data makes the rendering crash the application. It is very unlikely that would happen, but some developers may create nodes with no data, but just for organizing the tree and other stuff not related to rendering. This is accomplished by now setting to those nodes an empty mitk::PointSet for instance, but ideally it should not be required to set any data. We believe that allowing the rendering engine to deal with empty data tree nodes will enhance the robustness of the mitk applications. Regards. Juan Antonio Moya Scientific developer Computational Imaging Lab, Pompeu Fabra University Networking Research Center on Bioengineering, Biomaterials and Nanomedicine (CIBER-BBN) Information & Communication Technologies Department - D. 313 Pompeu Fabra University, Pg. Circumval·lació 8 08003 Barcelona - Spain Phone +34 935 421350
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